



I reported on this story once a pirate outfit known as 'Empress' had managed to bypass the Denuvo anti-piracy layer, fingering Capcom's additional DRM contained within the Denuvo-encrypted code as the cause of the issues. We can confirm that the PC version of the game is now fixed, but the lack of explanation or indeed apology from Capcom still leaves us some way short of closure. And yet that single line is all the explanation those who bought and paid for the game received. "Adjustments have been made to optimise the anti-piracy technology." It took Capcom 74 days from launch to release a patch to address the performance issues of the PC version of Resident Evil Village - an update Capcom had to deliver in the face of revelations that the pirated/cracked version of the game ran nigh-on flawlessly.
